Introduction
While the term “e-learning” has been thrown around quite a lot in recent years, many are still unaware of what it actually means and how it can help them achieve success in both their professional and personal lives. This short e-book aims to provide an introductory level overview of the e-learning field for those people.
This e-book is divided into five main topics.
The first topic sets the case for e-learning by dealing with subjects such as its history, its advantages and any drawbacks, and whether it can actually lead to learning.
The second topic describes important types of learning tools that are available today.
The third topic deals with the characteristics of online courses and how one can create successful learning communities.
The fourth topic is about emerging learning trends. Here we explain themes such as micro-learning and gamification. And the final topic describes the application of e-learning in different industries.
What is e-learning?
When it comes to education, the model has been pretty straightforward - up until the early 2000s education was in a classroom of students with a teacher who led the process. Physical presence was a no-brainer, and any other type of learning was questionable at best. Then the internet happened, and the rest is history. E-learning is a rapidly growing industry, the effects of which we can trace back to the 1980s and even well before that (in the form of distance learning and televised courses) – these will be discussed later in this ebook.
Now that affordable solutions exist for both computers and internet, it only takes a good e-learning tool for education to be facilitated from virtually anywhere. Technology has advanced so much that the geographical gap is bridged with the use of tools that make you feel as if you are inside the classroom. E-learning offers the ability to share material in all kinds of formats such as videos, slideshows, word documents and PDFs. Conducting webinars (live online classes) and communicating with professors via chat and message forums is also an option available to users.
There is a plethora of different e-learning systems (otherwise known as Learning Management Systems, or LMSs for short) and methods, which allow for courses to be delivered. With the right tool various processes can be automated such as a course with set materials and automatically marked tests. E-learning is an affordable (and often free) solution which provides the learners with the ability to fit learning around their lifestyles, effectively allowing even the busiest person to further a career and gain new qualifications.
The history of e-learning
The term "e-learning" has only been in existence since 1999, when the word was first utilized at a CBT systems seminar. Other words also began to spring up in search of an accurate description such as “online learning” and “virtual learning”. However, the principles behind e-learning have been well documented throughout history, and there is even evidence which suggests that early forms of e-learning existed as far back as the 19th century.
Long before the internet was launched, distance courses were being offered to provide students with education on particular subjects or skills.
In the 1840′s Isaac Pitman taught his pupils shorthand via correspondence. This form of symbolic writing was designed to improve writing speed and was popular amongst secretaries, journalists, and other individuals who did a great deal of note taking or writing. Pitman, who was a qualified teacher, was sent completed assignments by mail and he would then send his students more work to be finished using the same system.
In 1924, the first testing machine was invented. This device allowed students to tests themselves. Then, in 1954, BF Skinner, a Harvard Professor, invented the “teaching machine”, which enabled schools to administer programmed instruction to their students. It wasn’t until 1960 however that the first computer based training program was introduced to the world. This computer based training program (or CBT program) was known as PLATO-Programmed Logic for Automated Teaching Operations.
It was originally designed for students attending the University of Illinois, but ended up being used in schools throughout the area.
With the introduction of the computer and internet in the late 20th century, e-learning tools and delivery methods expanded. The first MAC in the 1980′s enabled individuals to have computers in their homes, making it easier for them to learn about particular subjects and develop certain skill sets. Then, in the following decade, virtual learning environments began to truly thrive, with people gaining access to a wealth of online information and e-learning opportunities.
In the 2000′s, businesses began using e-learning to train their employees. New and experienced workers alike now had the opportunity to improve upon their industry knowledge base and expand their skill sets. At home individuals were granted access to programs that offered them the ability to earn online degrees and enrich their lives through expanded knowledge.
The benefits and drawbacks of online learning
Whether you're a high-school teacher looking to engage your students in a more interactive way, or a corporate trainer hired by a large company to design training curricula, e-learning packs a punch when it comes to benefits that make the creation and delivery processes easier and hassle-free. Important benefits are outlined below:
- No Boundaries, No Restrictions
Along with locational restrictions, time is one of the issues that learners and teachers both have to face in learning. In the case of face-to-face learning, the location limits attendance to a group of learners who have the ability to participate in the area, and in the case of time, it limits the crowd to those who can attend at a specific time. E-learning, on the other hand, facilitates learning without having to organize when and where everyone who is interested in a course can be present.
Designing a course in a way that makes it interactive and fun through the use of multimedia or the more recently developed methods of gamification (further discussed in later chapters) enhances not only your engagement factor, but also the relative lifetime of the course material in question.
This is directed to both learners and teachers, but there is a good chance that whatever your role you had to pay exorbitant amounts of money at some point to acquire updated versions of textbooks for school or college. While textbooks often become obsolete after a certain period of time, the need to constantly acquire new editions is not present in e-learning.
As companies and organizations adopt technologies to improve the efficiency of day-to-day operations, the use of the internet becomes a necessity. As multinational corporations expand across the globe, the chances of working with people from other countries increases, and training all those parties together is an issue that e-learning successfully addresses.
Can we learn online?
One of the most longstanding debates in the field of education has been whether or not we can benefit from e-learning to actually learn. We realize the reservations of people who will argue that computers promote procrastination and offer distractions, however we owe it to ourselves to dig a little deeper and see the other side of the coin which shows that we can actually benefit from e-learning.
It's true that as individuals we don't all respond to one teaching method in the same way - some learn visually, and others learn with repetition or writing. E-learning responds to those different needs with the use of different types of material, whether that is audiovisual content or interactive testing on the go, there is a plethora of options to cater to the needs of each and every learner.
Learning vs. Training
It's important to understand the difference between learning and training. Of course they are inextricably linked, but they are unique aspects of any educational process. Training is the giving of information and knowledge, through speech, the written word or other methods of demonstration in a manner that instructs the trainee. Learning is the process of absorbing that information in order to increase skills and abilities and make use of it under a variety of contexts. Whatever the goals, the quality of the learning will rely largely on the quality of the training, and so the role of trainer is very important as it can have a huge effect on the outcome of a course for the learner.
Let's look at the characteristics of each, and see what makes an e-learning environment work.
The characteristics of learning
As mentioned above, learning is the process of absorbing information and retaining it with the goal of increasing skills and abilities in order to achieve goals - but it's more than that. Learning is what we go through when we want to be equipped for non-specific and unexpected situations and the two are not mutually exclusive. While you do learn to do something specific, you are also inadvertently equipped with the knowledge and/or skills to face future challenges. In essence, learning is all about equipping a person to tackle not just today's issues, but preparing him/her to creatively come up with ways to tackle tomorrow's issues.
The characteristics of training
Training on the other hand focuses more on the development of new skills or skill sets that will be used. Training is the process each new employee goes through when joining a company to learn how to carry out the day-to-day operations, know how their department works and how job-specific tools operate in order to carry out their responsibilities. In essence, through training, we are not looking to reshape the behavior of an individual rather the point is to teach the employee or learner how things are done so that they can then carry out a process on their own.
Ideally, an e-learning environment will utilize both learning and training principles throughout its curriculum. This allows instructors/trainers to provide their learners with the tools to tackle current issues, develop life-long skills, improve on their problem-solving skills and utilize resources to the best of their ability.